This becomes especially important in the early parts of the game when every point spent on this attribute will make a difference on the battlefield.Īs for other attributes, don't forget about dexterity to increase your chances of dodging enemy attacks, however naturally you should be spending less points here. As for constitution, raising this attribute will give you more health points, so you won't have to use healing potions or rely on your mages healing your wounds. The same goes with melee weapons, because most of them can't be used unless you're strong enough.
It would be good idea to build up this attribute to 30 or even 40 points, especially if you plan on wearing some of the best armors available in the game. Increasing your strength will result in the ability of inflicting serious wounds and on the precision of each hit. I would strongly recommend spending most of the points on strength and constitution. All the hints found in this section of the atlas apply not only to the creation process but also to the rest of the game, because you'll be spending new points each time you've advanced to a higher level of experience.